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3do and walls


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#1 tio italo

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Posted 16 December 2006 - 01:18 PM

You know the story: my first track and lots of problems :-)


In the image, you can see the grandstand "leaking" thru the wall. The grandstand is a infield 3do, placed behind wall 0. Driving slowly, i can see that when i cross the division between the previous section (where the car is in the image) and the next section, the wall shows up as it should. Is there a way to fix this or this is a gpl bug ?

Any help appreciated, thanks! :-)

Attached File  wall.jpg   41.96K   107 downloads

#2 ginetto

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Posted 17 December 2006 - 07:10 PM

Ciao Tio :)
Can you post the lines of the Tso file related to that 3do?
It is fixable in various ways depending on how it's placed relatively to sections in that area.

Done these tracks and working on others.


#3 tio italo

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Posted 18 December 2006 - 06:21 AM

View PostGinetto, on Dec 17 2006, 10:10 PM, said:

Ciao Tio :)
Can you post the lines of the Tso file related to that 3do?
It is fixable in various ways depending on how it's placed relatively to sections in that area.

Ciao, Gino! :)

These are the tso entries (tried as outfield and trackside objects already, same problem):

6 InfieldObject
[	1]: 3, 2172.0, -30.0, 0.5, 95.0, 0.0, 0.0, 1.0, arq2
4 Reference 
{	0}: 113
{	1}: 114
{	2}: 115
{	3}: 116

[	2]: 3, 2277.0, -28.0, 0.5, 93.0, 0.0, 0.0, 1.0, arq1
4 Reference 
{	0}: 116
{	1}: 117
{	2}: 118
{	3}: 119

[	3]: 3, 2382.0, -25.0, 0.5, 90.0, 0.0, 0.0, 1.0, arq1
2 Reference 
{	0}: 119
{	1}: 120

[	4]: 3, 2487.0, -25.0, 0.5, 90.0, 0.0, 0.0, 1.0, arq2
4 Reference 
{	0}: 120
{	1}: 121
{	2}: 122
{	3}: 123

[	5]: 3, 2592.0, -25.0, 0.5, 90.0, 0.0, 0.0, 1.0, arq2
2 Reference 
{	0}: 123
{	1}: 124

[	6]: 3, 2775.0, -25.0, 0.5, 90.0, 0.0, 0.0, 1.0, arq3
6 Reference 
{	0}: 126
{	1}: 127
{	2}: 128
{	3}: 129
{	4}: 130
{	5}: 131


In the picture, you can see these sections, starting with #113 highlighted.

Attached File  sections.jpg   25.01K   96 downloads

Mille grazie!  :wave:

#4 ginetto

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Posted 18 December 2006 - 02:56 PM

I see that you're not using trk23doZ, with the old versions of the compiler you have much worse clipping problems, sometimes unfixable.
You should give it a try, after a little practice, you'll never go back ;)

Looking at those reference:
infield should be the right one,

1- did you try to take off the first ref, if is the same than the last of the previous? and try the reverse(delete the last reference if the next one has a same section as first)?
2- Are you sure that they don't touch any of the gtk?


3-did you try compile it with doZ? :P hehehehe

Let me know :)

Done these tracks and working on others.


#5 tio italo

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Posted 18 December 2006 - 05:49 PM

View PostGinetto, on Dec 18 2006, 05:56 PM, said:

1- did you try to take off the first ref, if is the same than the last of the previous? and try the reverse(delete the last reference if the next one has a same section as first)?
2- Are you sure that they don't touch any of the gtk?

Yes, yes and... well... yes. :)

I tried adding a few more sections before and after too, nothing works.


Quote

3-did you try compile it with doZ? :P hehehehe
Let me know :)

Yes, but all I got was strange errors and warnings about missing files. I could not find much information about how to use version Z, so I'm using version W.

#6 ginetto

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Posted 19 December 2006 - 07:56 AM

Just post your tso file and I'll convert it , then tell me how many sections is the GTK.
I'll post the doZ files ASAP :)

Done these tracks and working on others.