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Phil W

Member Since 19 Oct 2009
Offline Last Active Yesterday, 07:29 PM

Posts I've Made

In Topic: Boreham - Help with first track

29 April 2022 - 01:24 PM

Nice one Pete, you're a natural :rockon:

In Topic: Boreham - Help with first track

19 April 2022 - 02:00 PM

Ditto :thumbup:

In Topic: GPL Editing Tools

13 March 2022 - 03:21 PM

trk23do needs to find the objects, so either copy the objects to your build folder, or copy build files to the track folder and run trk23do from there.

In Topic: Boreham - Help with first track

09 March 2022 - 07:51 PM

Sounds like your .trk has gravel bordering the road still Pete.
Remember the physical surface is defined in the .trk, so it's possible to see tarmac (.3do) yet drive on gravel (.trk).
If exporting a fresh .trk to your main Boreham folder doesn't fix it, we'll look at the traces and walls in more detail.

In Topic: Boreham - Help with first track

07 March 2022 - 06:36 AM

The .trk file in your main Boreham folder is old Pete.  Looks like you exported the latest .trk into your build folder, so you just need to move it across.

After this you'll see the track, but your car will be on fire and flying through the air :D  This is because your track.ini has pit stalls outside the .trk area. The right-hand boundary wall is at -15 metres, pit stalls are at -16.5 metres; so change 'em to -9 or whatever:

stall_0 = 8164.5 -9.0

BTW since your track's 4845 metres long, the longitude of your pit and grid stalls is "going round twice", but this shouldn't be a fatal error.