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Adding grass


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#1 cleobis

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Posted 15 December 2005 - 11:22 PM

Hi, How can I add the new grass textures? I read the winmip thing but I didn't figure how to do it...

any help??

thks :thumbup:

#2 ginetto

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Posted 16 December 2005 - 05:31 AM

You have to find the file name of the grass you want to change; usually is grass.mip but not always, sometimes there are several different files with diffeent names for the grass ( with GPL Image Viewer you can see all the mip, srb, pbf textures easily, get it if you don't have it already ;) ).

Then you take your preferred grass and, if is a .mip file already, just name it as the file you want to change; if is just a .bmp file you have to use winmip to convert it to mip giving it the same Mapp. value of the original one [if the original files are in the <trackname>.dat, you have to open it; winmip does this (Extras->Unpack) I use doodat (more complete) for this].

Remember that, if you convert a bmp file , GPL read just power of 2 pixel size , like 8, 16, 32, 64, ... 1024, ...; so check and fix it before to transform it in mip.

Least, you put the file in the track directory.

Done, load GPL and have fun!  :)
Ciao! :bye:

Edited by Ginetto, 16 December 2005 - 05:35 AM.

Done these tracks and working on others.


#3 cleobis

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Posted 16 December 2005 - 11:43 AM

thks gonna try it now :P

it works!!!hehe :P  :P  :P

thks again :thumbup:  :thumbup:

Edited by cleobis, 16 December 2005 - 12:03 PM.