Given it is a real track, what you guys would solve this problem?
1 - Make the pit entry with a separate 3DO? big work and section cross problem (maybe something similar to Mexico hairpin). Probably clipping and surface issues tricky to make it working well
2 - Use multiple short sections? doing it on the main straight, together with boxes and starting grid doesn't look very friendly.
3 - Create an alternative pit entry layout, following the drawing of last turn. Considering pits are not as much important as the track itself, seems acceptable a "fantasy 67 layout". Also, it has an oval layout, as noticeable in GE. That's what I an tempted to use.
What about you? Solutions are welcome.
Thank you for the help