Ahh... I thought it would be something along those lines. I`ve never done this, never made any of my own textures in PS, as of now I wouldn`t even really know where to start (apart from the brief explanation you`ve given above ginetto)
If you, or anyone has any tips or advice on how to go about doing this I`d appreciate it.
First off, cheers Denis. Those new cams work perfectly.
Secondly, I don`t really have much time just now as I`m moving house over the next while but if I can gather some information here about the Monza update I can (hopefully) put it to good use when all the moving is finished.
Going back to my post above (post 31) about the verges... I have lightened the asphalt a little and, for now, I`m happy with it. I`ve also put in some other, lighter coloured curbs which I`m also happy with for now. The grass has also been changed to a slightly lighter, higher res version.
My question is:
Now that I`ve changed the asphalt to a hi res version the verges (from the original Monza) are much lower res and also don`t match the hi res version in resolution or colour. The small bits of grass on those verges don`t match the rest of the grass now it`s been changed.
So... how do I edit/change this? The screen below shows what I mean. I`d appreciate some info on how I`d go about getting the verges to match the rest of the track and grass.