I'd like to add lighting to the polygon in the screenshot. The car is the standard 1966 mod Eagle Climax. The polygon is offset 0x12ca8 in GPLEditor. (select 'Edit'-->'Find Node by Offset')
I presume I need to change the type from 81f to 821 but how do I do this? I presume I can then nick the normal values from the polygon in front, 0x12a1c ?
I'd like to do the same with the intake bubble covering the trumpets and with the piece of bodywork on top. Obviously I can't nick the normal values from other polygons any more, so after adjusting those 81f's to 821's, how do you determine the normals?